Sabtu, 21 April 2018

ImmVRse

 ImmVRse

Thе 1st Dесеntrаlіzеd VR Dіgіtаl Vіdео Plаtfоrm


ALONG WITH THE DEVELOPMENT OF DIGITAL CULTURE, PERKMEBANGAN TECHNOLOGY WORLD IS ALSO GETTING BIGGER.
THE RAPID AND RAPID DEVELOPMENT OF THE TECHNOLOGICAL WORLD DEMANDS EVERY COUNTRY AND EVEN INDIVIDUAL TO COMPETE OR AT LEAST UNDERSTAND, SO AS NOT TO BE CRUSHED BY SUCH A HUGE RATE OF DEVELOPMENT. SO WHAT ABOUT INDONESIA? OF COURSE INTERESTING TO LISTEN TO HOW THE DEVELOPMENT OF TECHNOLOGY IN THE COUNTRY. NOT INFERIOR TO COUNTRIES OUTSIDE INDONESIA, WE ALSO RACE TO CONTINUE TO INNOVATE AND ALSO BE CREATIVE SO THAT CAN NOT BE UNDERESTIMATED BY OTHER COUNTRIES.
TALKING ABOUT THE WORLD OF TECHNOLOGY, THEN ONE OF THE INTERESTING TO BE DISCUSSED IN THE PRESENT MOMENT IS VIRTUAL REALITY TECHNOLOGY. VIRTUAL REALITY TECHNOLOGY IS A RESULT OF TECHNOLOGY CREATION THAT ALLOWS ITS USERS TO ENJOY AND SEE A SIMULATED MOMENT THROUGH THE COMPUTER. THEN WHAT IS THE RELATION OF VIRTUAL REALITY TECHNOLOGY WITH THE CREATIVITY OF CHILDREN IN THE COUNTRY? APPARENTLY SALHSATU HAASIL CREATIONS OF THE NATION RELATED TO VIRTUAL RALITY TECHNOLOGY MANAGED TO AMAZE A LOT OF PEOPLE.
FROM THE BEGINNING OF 1935, VIRTUAL REALITY WAS JUST A CONCEPT STORY IN SCIENCE FICTION, BUT FROM THE DEVELOPMENT OF THAT TIME UNTIL THE 2000S VIRTUAL REALITY EVOLVED INTO EUPHORIA FOR SIMULATION TECHNOLOGY LOVERS. SINCE THE 1990S, ARCADES AND GAME CONSOLES THAT USE VR HEADSETS ARE STARTING TO EMERGE. NOW THE DEVELOPMENT OF VR TECHNOLOGY HAS SPREAD TO ALL CIRCLES AND NOT JUST LIMITED TO SIMULATION ONLY. THANKS TO THE PRESENCE OF OCULUS RIFT IN 2012, MANY APPLICATION DEVELOPERS POURED VARIOUS IDEAS. IN THE DESIGN OF THE SIMULATION, THIS TIME NOT JUST THE GAMERS WHO CAN PART, IN FACT IN TERMS OF CREATIVITY GETS A VERY BRIGHT DOOR IN DEVELOPING IDEAS INTO SOMETHING VERY NEW, ESPECIALLY IN VISUAL CREATIONS IN SPATIAL THREE-DIMENSIONAL FORMAT.
ON THIS OCCASION I WOULD LIKE TO SPEAK OF A REVOLUTIONARY VIRTUAL REALITY PLATFORM. THE PLATFORM IS  IMMVRSE .

PROSPECT


All major companies invest in VRs and it is clear that this sphere can not remain without development and requires a leader. The ImmVRse platform fits perfectly with this role. Google, Facebook, HTC, Samsung, Microsoft - these are not all companies that try to excel in this field. In addition, to understand the scale of VR prospects, I can quote an estimate of Goldman Sachs - one of the largest investment banks in the world: by 2025 VR technology can turn into a branch with a turnover of $ 90 billion! Currently, the market scale is estimated at $ 1.6 billion, so imagine a growth of 56 times!

ABOUT PROJECT


 The ImmVRse project is designed to be the first decentralized and distributed digital video platform. This platform will allow creators, advertisers, brands to interact with each other, create new products for VR and develop this site. This platform will have its own digital currency - ImmVRse token. The platform uses the Ethereum ERC20 infrastructure to create its own ecosystem. In the long run, ImmVRse can take the lead among decentralized platforms for the production of VR content, since there is no analogue to date. The task of the project is to create a transparent, secure, and stand-alone platform for a new generation of VR creators.

IMVRSE WORK MECHANISM


Audience  : As a token of appreciation for using the platform, they will send a small number of ImmVRse tokens. These tokens may be sold on the exchange or make in-app purchases in the future. 
Content creator  : the platform will hold a monthly contest - viewers will be able to choose the best videos in different categories. The smart contract, in turn, will select the winner - those who get the most votes at the end of the month will receive a good reward in the ImmVRse token, as well as a higher level in the content creator rank. 
This platform emphasizes the possibility of content creation by independent participants, so company companies will not receive this award.

System icon:

Badge approval  - the author will automatically receive the approval icon after successful project implementation. It gives companies and brands an opportunity to evaluate the maker and select them based on their rank.
Creation icon  - an iconic system that characterizes the experience and quality of the creator's work. The platform will have 5 levels and with the increase, the reward of the creator will increase. The highest level of creator is Diamond, which of course will be useful to separate them from others, but most importantly - the creators of this level will be invited to the annual meeting of the ImmVRse creators.

OPINION


So we get:
  • Excellent platform for content creators
  • The ability to invest in ISO and become part of a booming industry
  • Become a site user (view content, create order)
  Personally, I, probably, will be an investor and a user, because projects with such ambitions can not be abandoned and the development of VR technology gaining momentum every year. 
I love this project for their attitude towards all platform participants, everyone can work on terms that are profitable for themselves, fully independent. Smart blocking and contracting will ensure the transparency and security of all transactions, and the ImmVRse token will be a very convenient means of payment for residents of all countries! 
For more information click below:
link: https://bitcointalk.org/index.php?action=profile;u=1953415

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